Interactive portraits
8 and 9 November 2024
7pm > 11pm
Place des Prêcheurs
Aix-en-Provence
Free entrance
Programme presented as part of the Biennale d’Aix
FACES is an interactive installation that uses Artificial Intelligence to track the facial traits of participants standing in front of a screen and then unify and align them to create an ever-changing 3D portrait of a single digital being.
The experience is divided into 3 chapters, each one exploring the volumetry of the face, analyzing its features to create different visuals.
An eerie amalgamation of images from strange dreams, FACES reminds us of the importance of physical connections by creating collective humans made up from bits and pieces of all participants. It allows us to be linked to complete strangers through profound blending of our skins, eyes, mouths, and every other feature of our infinitely varied faces.
Born in Bogotá in 1981, Daniel Iregui lives and produces his work in Montreal. Iregui’s work employs technology as a vehicle for a new visual language. He works with the infinite, random combinations that digital systems can produce when manipulated by the public. He is the founder of Iregular, a studio focused on interactive content, founded in 2010. Iregular is a Montreal-based digital art studio that creates audiovisual installations, large-scale sculptures, architectural projections and scenographies, with a focus on interactive and immersive experiences.
At the crossroads of art and technology, these works experiment with geometry, light, sound, typography, mathematics, algorithms, communication protocols, AI and machine learning. Iregular also develops its own proprietary technologies.
The studio works with the infinite, random combinations produced by interactive systems that the audience ends up influencing and transforming. Interaction is at the heart of everything. Only the relationship between the public and the installation finalizes the work and gives it meaning. Iregular has a catalog of over 50 artworks that have toured in nearly 30 countries, and has received a long list of awards and prizes for the design, technology and creativity of its productions.
Work presented by CHRONIQUES – Biennale des Imaginaires Numériques, in coproduction with Molior and Seconde Nature, with support from the Conseil des arts et des lettres du Québec and the Ministère de la Culture et des Communicatons du Québec.